Training Preparation -- What 100 Attendees Like About Software Development

Favorite thing about dev

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- software for embedded system - critical software - using different features of language
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Ability to bring hardware together with software to create a cohesive system.
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Being creative and solving problems, which includes debugging.
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Building new things, building models
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Building new things, figuring things out, and finding how systems work & interconnect w each other
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Building something and seeing it working. Particularly seeing it provide real utility for someone.
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Challenging
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Comprehensive and thorough documentation. The programming outcomes and results
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Continual challenges. Variation in projects. Satisfaction when a complicated things is simplified
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Continuous learning.
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Creating
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Creating new apps
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Creating new things and solving problems
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Creative, challenging, crisp analysis.
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Experiencing the simple joy of creation, fulfilling the fundamental human need to improve our world
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Flexibility, learning new stuff
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Flexibility.
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Fun to solve problems
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Getting something cool/complex to work.
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Having different solutions to one problem.
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Having the power to control and see the result of my work becoming "alive" on the hardware.
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I can see results immediately, I like logical thinking, the interaction SW\HW, Human Factors
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I do not like developing, this is why I joined the Quality Engineering career path instead.
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I enjoy solving simple to complex technical problems and applying an elegant, simple solution.
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I like building things and thinking about challenging problems.
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I like building things, and i have little experience doing this. my experience is in v/r and re
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I like determinate logic
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I like getting things done and being depended on
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I like seeing the interactions of SW with the "real" world. I am an low level embedded engineer.
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I like the challenge of solving problems and constantly learning new technologies and skills.
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I like the relatively quick sense of accomplishment when the plan comes together
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I like to design sofwtare because I like to solve problems and be creative and innovative.
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I like when software causes the intended behavior.
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I love solving puzzles, and it feels like I'm solving endless puzzles.
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Implementing something new and seeing it work in practice. Finding solutions to challenging problems
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Inventing worlds inside a microprocessor.
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It is always a joy to see new behaviours working on a live board.
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It is creative and I like seeing things "come alive", even a blinky LED is satisifying.
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It is fun to see the code in action. Problem solving
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It is my hobby and people pay me for it!? Mainly the puzzle solving aspect.
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It is satisfying to get hardware working as intended
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It's a cheap way to create very powerful things. Things that may seem to have its own life.
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It's fun solving problems and satisfying getting a solution
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It's fun to build something useful.
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Its a combination of creativity, art, science, and engineering.
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Logic, organization, and being able to observe an action when something is successful
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Making computers do neat things. Solving problems in creative ways. Creating an end-product.
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Making cool stuff. Working with fun people.
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Many problems to solve with a large thought connection chain
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Not having to reed HW standards, the power of digital control, the satisfaction of success.
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Playing a game or solving a puzzle, the more complex the problem the more satisfying the solution.
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Power to do cool things
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Problem solving
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Problem solving
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Problem solving and being able to make computers do anything, with enough thought and creativity.
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Problem solving and being able to take an idea and make it come to life
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Problem solving, collaboration, it's a craft you hone, mix of tech. knowledge and creative thinking.
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Problem solving, engineering, learning new, math
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Problem solving.
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Put ideas to work in the real world. Challenging myself. Different tasks. Math. Logic. Teamwork
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Recently, I have been trying to learn more about architecture/designing sw vs just coding.
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Seeing my code function properly and return the correct output given a broad range of inputs.
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Software is a tool I use to solve system-level problems. ex. "How do we make these two things talk?"
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Solving hard problems that others find too challenging/impossible to solve + planning and organizing
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Solving interesting problems and "make something out of nothing". I get to be really smart at times.
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Solving problems, working with logic based system
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Solving puzzles
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Solving the logical problems
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The ability and opportunity to solve a wide variety of problems.
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The complexity and problem solving
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The creative challenge
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The design and problem solving aspects.
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The logical challenges
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The magic of making the logic work, thinking about ideas and then creating code from them.
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The process of turning an idea or a requirement to well functioning design
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The puzzle solving aspect. Finding a solution to the given problem and iterating on it
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The speed with which you can build things. Iterative design.
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There are many ways to accomplish tasks, and code reviews are helpful to learn from other people.
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Thinking about how to solve problems
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Time disappears, I get on an emotional rollercoaster with lows and highs. It keeps me engaged.
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To see your work results fast. Also using creative ways to solve issues.
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Using code to use hardware to interface with the real world.
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Usually it is possible to find out quickly whether you did an OK job or not
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Wanting to learn about how the business can better control its code and develop SOP
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Writing software
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You can know what the software should do and check what it actually does.
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You can use your imagination
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creative moments of system design
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designing
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instant feedback on my changes
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it can make the feature work
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no
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problem solving aspect.
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producing quality code solving problems
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satisfaction from getting code to work
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there is no ideal code
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thinking about creatively solving problems in the best way
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working in quiet on a cerebral problem; automation; solving real problems.
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